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Senin, 29 Februari 2016

☆ Ability

    ☆ Ability give you the ability to add certain effects, listed below, to your Weapon, Armor, Additional Equipment, Accessories and Special Equip.
    The use of ☆ Ability can be on eithera slot or non-slot weapon and does not take up the slot space. To level up your ☆ Ability you will need to make 2 of each and combine to get next Level. You need 16 Total ☆ to create a Level 5 ☆ Ability :
☆ Lvl 1 = Level 1
☆ Lvl 1 + Lvl 1 = Level 2
☆ Lvl 2 + Lvl 2 = Level 3
☆ Lvl 3 + Lvl 3 = Level 4
☆ Lvl 4 + Lvl 4 = Level 5

    There is a chance of fail. Upon failing upgrading your ☆ Ability the weapon, armor or additional equipment will loseattack or defence, there is also a chance to downgrade your ☆ Ability Level. You can move your ☆ Abilities from Bow to Bow, Sword to Sword, Claw to Claw, Stick to Stick, Accessories to Accessories, Special Equip to Special Equip, Armor to Armor or Additional to Additional. You do not need an Extract xtal for this, but a productionkit(Bought at Merchants)and an Ore (Ore type dependent on ☆ Ability level)
    The ore grade raises the success rate, e.g. Mythril gives a higher Success Rate than Hematite. Hihiirokane prevents the abilities fromdegrading but the process can still fail.
    You cannot use the same Level ☆ Ability on equipment, that means you will never have five Level 5 ☆ Ability on your Character unless they are of different Abilities.
    The ☆ Ability can be found one you have gotten an equipment from the Boss/Rare spawn.Example, Plant Dragon drops Red Twin Ribbon. Upon clicking on the stats of this Additional Equipment it shows if ithas a slot or not and what the ☆ Ability attached is, if any.

☆ HP
Blaiard, Morbeelzem - Sword
Sand Dragon Zandt, Mountain Dragon Bergen - Bow
Improved Gulie, Gankaku - CaneStrix, Ifrit, Zimov - Claw
Niapa, Nuitram - Throwing
Ferzen, Jabek - Armor
Minotaur, Kijimu, Kinote, Obligaus, Dullahan, Rowell - Additional Equipment
Masked Warrior - Special Equipment
Effect :
Lv1: MaxHP +280
Lv2: MaxHP +440
Lv3: MaxHP +600
Lv4: MaxHP +760
Lv5: MaxHP +920

☆ MP
Ice Dragon Eisen, Minenaga, Death Chills - Sword
Shojo, Herald of the Underworld, Shojo 2, Gatekeeper - Bow
Vatendeth, Sianas 2 - CaneLeaf Dragon Blatt - Claw
Plazuda - Throwing
Kaiser, Finstern, Leviam - Armor
Colon Tree, Zolban, False Grecia, Seele Zauga, Beelzebub, Arick, Sofys, Rita - Additional Equipment
Anubites - Special Equipment
Effect :
Lv1: MaxMP +40
Lv2: MaxMP +70
Lv3: MaxMP +100
Lv4: MaxMP +130
Lv5: MaxMP +160

☆ Attack
Ice Dragon Eisen, Altadora, Lord Dragon Kaiser II - Sword
Sturm - Bow
Imseti - Cane
Gusanoth, Cheltil - Claw
Nuitran, Cielawinos, Zolte - Throwing
Kaphar, Raton - Body
Effect :
Lv1: ATK +3, MaxHP-1%
Lv2: ATK +5, MaxHP-2%
Lv3: ATK +9, MaxHP-3%
Lv4: ATK +15, MaxHP-4%
Lv5: ATK +23, MaxHP-5%

☆ Melee Defense
Colon Boss, Morbeelzem - Sword
Metal Brow - BowBeelzedam, Guevol - Cane
Ganei - Claw
Ferzen, Warrior of Light - Armor
Bongea, Daemon, Dulllahan, Freedos - Additional Equipment
Theru - Special Equipment
Effect :
Lv1: DEF +10
Lv2: DEF +20
Lv3: DEF +30
Lv4: DEF +40
Lv5: DEF +50

☆ Magic
Shojo, Shojo 2 - Bow
Grecia, Guevol - Cane
Thotoras, Altan - Claw
Niapa, Zolte - Throwing
Kaiser, Raton - Armor
Effect :
Lv1: MATK +10, MaxMP-1%
Lv2: MATK +12, MaxMP-2%
Lv3: MATK +16, MaxMP-3%
Lv4: MATK +22, MaxMP-4%
Lv5: MATK +30, MaxMP-5%

☆ Magic Defense
Minenaga, Lord Dragon Kaiser II - Sword
Tarante - Bow
Vatendeth, Improved Gulie - Cane
Gerust, Larkas, Maelriel - Claw
Ziddu - Throwing
Aurumteus, Valtia - Armor
Hydra, Kimale, Dunkelheit - Additional Eqiupment
Effect :
Lv1: MDEF +30
Lv2: MDEF +60
Lv3: MDEF +90
Lv4: MDEF +120
Lv5: MDEF +150

☆ Hit
Blaiard, Beelzed - Sword
Tarante , Metal Brow - Bow
Grecia - Cane
Altan - Claw
Isurugi Statue - Throwing
Kaphar, Sky Dragon Himmel - Armor
Argyros, Plant Dragon, Seele Zauga, Arick , Ushilth- Additional Equipment
Anubites - Special Equipment
Effect :
Lv1: HIT +10
Lv2: HIT +15
Lv3: HIT +20
Lv4: HIT +25
Lv5: HIT +30

☆ Evasion
Kaise Piltz, Irai - Sword
Captian Beelz, Nero, Xeltysis, Zazel - Bow
Garel, Spector - Cane
Ganei, Larkas - Claw
Ziddu - Throwing
Wizaleon, Schlingel - Armor
Peyote, Mater, Blauzen, Rowel, Cerebus - Additional Equipment
Giant Ape Man - Special Equipment
Effect :
Lv1: EVA +10
Lv2: EVA +15
Lv3: EVA +20
Lv4: EVA +25
Lv5: EVA +30

☆ Wild Dance
Forgotten Knight - Sword
Captian Beelz, Xeltysis, Parazaia - Bow
Aufsea - Cane
Ifrit, Gerust, Mani - Claw
Ziddu - Throwing
Beelzenom - Armor
Cerebus, Oritius, Almas - Additional Equipment
Pretorian - Special Eqiupment
Effect :
Lv1: ASPD +10%, crit -10
Lv2: ASPD +10%, crit -8
Lv3: ASPD +10%, crit -6
Lv4: ASPD +10%, crit -4
Lv5: ASPD +10%, crit -2

☆ Fluency
Death Chills - Sword
Wargvel, Vida - Cane
Beelzenom - Armor
Botaniga, Sofys, Almas, Mikmafy, Meelis - Additional Equipment
Dracula, Pretorian - Special Equipment
Effect :
Lv1: Cast time -10%, MP consumption+8%
Lv2: Cast time -10%, MP consumption +4%
Lv3: Cast time -10%, MP consumption+2%
Lv4: Cast time -10%, MP consumption+1%
Lv5: Cast Time -10%

☆ Strength
Sauro (level 92), Beelzenoid, Tauromakurus, Cerbera - Sword
Sauro (level 92), Burnos - Bow
Sauro (Level 92), Gauchel, Aufsea, Mamonea - Cane
Leaf Dragon Blatt, Mani - Claw
Wizaleon, Valmut, Beelzenom, Warrior of Light - Armor
Black Dark Warrior, Matadora, Daemon, Dullahan, Obligaus - Additiona Equipment
lMasked Warrior, Doom - Special Equipment
Effect :
Lv1: STR +1
Lv2: STR +2
Lv3: STR +3
Lv4: STR +4
Lv5: STR +5

☆ Intelligence
Sauro, Ardent Sauro (150+255), Beelzetor - Sword
Sauro, Ardent Sauro (150+255) - Bow
Grecia - Cane
Grail - Claw
Plazuda - Throwing
Kaiser - Armor
Vasaria, False Grecia, Beelzebub - Additional Equipment
Anubites - Special Equipment
Effect :
Lv1: INT +1
Lv2: INT +2
Lv3: INT +3
Lv4: INT +4
Lv5: INT +5

☆ Vitality
Ice Dragon Eisen, Wilnes - Sword
Captain Beelzed - Bow
Improved Gulie - Cane
Gusanoth - Claw
Ferzen, Behemoth - Armor
Coregrum, Bongea, Kimale, Botaniga, Eldas, Muscle Colon - Additional Equipment
Giant Rocker, Giant Ape Man - Special Equipment
Effect :
Lv1: VIT +1
Lv2: VIT +2
Lv3: VIT +3
Lv4: VIT +4
Lv5: VIT +5

☆ Agility
Landairum, Altadora, Cerbera - Sword
Ebon Knight - Bow
Landairum - Cane
Ganei, Larkas - Nail
Rossam - Throwing
Schlingel - Armor
Blauzen, Mater, Seele Zauga, Stormia - Additional Equipment
Rua - Special Equipment
Effect :
Lv1: AGI +1
Lv2: AGI +2
Lv3: AGI +3
Lv4: AGI +4
Lv5: AGI +5

☆ Dexterity
Blaiard, Sauro - Sword
Tarante, Parazaia - Bow
Vatendeth - Cane
Nuit - Claw
Isurugi Statue - Throwing
Aurumteus, Finstern - Armor
Zolban, Agoracanth, Freedos - Additional Equipment
Effect :
Lv1: DEX +1
Lv2: DEX +2
Lv3: DEX +3
Lv4: DEX +4
Lv5: DEX +5

☆ Critical
Boss Colon, Belzenoid - Sword
Sturm - Bow
Garel - Cane
Ganei, Grail - Claw
Isurugi Statue, Zolte - Throwing
Halios, Valmut, Behemoth - Armor
Coregrum, Hydra, Rowell, Oritius - Additional Equipment
Giant Ape Man, Theru - Special Equipment
Effect :
Lv1: CRT +1
Lv2: CRT +2
Lv3: CRT +3
Lv4: CRT +4
Lv5: CRT +5

☆ Quick Use
Forgotten Knight - Sword
Bergen - Bow
Sianas 2 - Cane
Maelriel - Claw
Glabora - Throwing
Raton - Armor
Matadora, Veltria, Oritius - Additional Equipment
Rusalka? - Special Equipment
Effect :
Lv1: Item recovery -5%, Seconds delay-0.5
Lv2: Item recovery -4%, Seconds delay-0.5
Lv3: Item recovery -3%, Seconds delay-0.5
Lv4: Item recovery -2%, Seconds delay-0.5
Lv5: Item recovery -1%, Seconds delay-0.5

☆ Quick Cool
Interfike, Cerbera - Sword
Gatekeeper - Bow (Not confirmed)
Imseti - Cane
Magonza, Altan - Claw
Gadave - Throwing
Raton - Armor
Specia, Vasaria, Sofys, Dunkelis, Seele Zauga II, Rita, Exusia Gewalt - Additional Equipment
Dracula - Special Equipment
Effect :
Lv1: skill delay 0.6 seconds, ATK · MATK-5%
Lv2: skill delay 0.6 seconds, ATK · MATK-4%
Lv3: skill delay 0.6 seconds, ATK · MATK-3%
Lv4: skill delay 0.6 seconds, ATK · MATK-2%
Lv5: skill delay 0.6 seconds, ATK · MATK-1%

☆ Regenerate
Kaise Piltz, Beelzetor - Sword
Xeltysis, Zazel - Bow
Spector - Cane
Magonza, Nuit - Nai
lNiapa - Throwing
Kaphar, Sianas - Armor
Minotaur, Kinote, Agoracanth, Botanian, Specia, Ushilth - Additional Equipment
Effect :
Lv1: +3 MP natural recovery, +2 HP natural recovery
Lv2: +6 MP natural recovery, +4 HP natural recovery
Lv3: +9 MP natural recovery, +6 HP natural recovery
Lv4: +12 MP natural recovery, +8 HP natural recovery
Lv5: +15 MP natural recovery, +10 HPnatural recovery

☆ MP Cost
Altadora, Irai - Sword
Shojo, Shojo 2 - Bow
Bossheit, Beelzedam - Cane
Gusanoth - Claw
Gadave - Throwing
Sinasas, Wizaleon - Armor
Zolban, False Grecia, Specia, Eldas - Additional Equipment
Theru - Special Equipment
Effect :
Lv1: MP Consumption -2%
Lv2: MP Consumption -4%
Lv3: MP Consumption -6%
Lv4: MP Consumption -8%
Lv5: MP Consumption -10%

☆ Provoke
Colon Boss, Kaise Piltz - Sword
Moldus, Zazel - Bow
Garel. Imseti - Cane
Zolte - Throwing
Schlingel, Hailos - Armor
Colon Tree, Argyros, Kinote, Dezigman, Stormia, Muscle Colon - Additional Equipment
Doom - Special Equipment
Effect :
Lv1: Hate Growth Rate +5%
Lv2: Hate Growth Rate +10%
Lv3: Hate Growth Rate +15%
Lv4: Hate Growth Rate +20%
Lv5: Hate Growth Rate +25%

☆ Gentleness
Death Chills - Sword
Sand Dragon Zant - Bow
Gankaku, Vida, Sianas, Mamonea- Cane
Zimov - Claw
Rossa, Gadave - Throwing
Sky Dragon Himmel - Armor
Coregrum, Colon Tree, Gotoku Cat,Vasaria, Freedos- Additional Equipment
Doom - Special Equipment
Effect :
Lv1: Hate Growth Rate -5%
Lv2: Hate Growth Rate -10%
Lv3: Hate Growth Rate -15%
Lv4: Hate Growth Rate -20%
Lv5: Hate Growth Rate -25%

☆ Heal
Morbeelzem - Sword
Herald of the Underworld, Nero - Bow
Bossheit, Gankaku - Cane
Leaf Dragon Blatt, Thotoras - Claw
Dajarte - Throwing
Aurumteus, Valtia - Armor
Plant Dragon, Kijimu, Veltria - Additional Equipment
Giant Rocker - Special Equipment
Effect :
Lv1: Heal Recovery +1%
Lv2: Heal Recovery +2%
Lv3: Heal Recovery +3%
Lv4: Heal Recovery +4%
Lv5: Heal Recovery +5%

☆ Pharmacy
Beelzed, Beelzetor, Morbeelzem - Sword
Moldus - Bow
Wargvel, Gauchel - Cane
Zimov - Claw
Glabora - Throwing
Sianas - Armor
Peyote, Bongea, Botaniga, Seele Zauga II - Additional Equipment
Rusalka, Masked Warrior - Special Equipment
Effect :
Lv1: Item Recovery +2%
Lv2: Item Recovery +4%
Lv3: Item Recovery +6%
Lv4: Item Recovery +8%
Lv5: Item Recovery +10%

☆ Technique
Beelzed, Beelzenoid - Sword
Burnos, Moldus - Bow
Bossheit, Wargvel - Cane
Magonza, Maelriel, Cheltil - Claw
Rossam - Throwing
Halios, Jabek - Armor
Hydra, Cerebus, Mater, Minotaur, Flammel - Additional Equipment
Rusalka? - Special Equipment
Effect :
Lv1: Critical rate +5
Lv2: Critical rate +10
Lv3: Critical rate +15
Lv4: Critical rate +20
Lv5: Critical rate +25

☆ Automatic
Gatekeeper - Bow
Dezigman, Veltria, Seele Zauga II, Mikumahi - Additional Equipment
Effect :
Lv1: Auto skill +1%
Lv2: Auto skill +2%
Lv3: Auto skill +3%
Lv4: Auto skill +4%
Lv5: Auto skill +5%

☆ Rate Cut
Minenaga, Lord Dragon Kaiser II - Sword
Mountain Dragon Bergen, Rua - Bow
Spector, Leviathan - Cane
Nuit - Claw
Jabek, Behemoth - Armor
Kijimu, Daemon, Beelzebub - Additional Equipment
Effect :
Lv1: Rate Cut +1%
Lv2: Rate Cut +2%
Lv3: Rate Cut +3%
Lv4: Rate Cut +4%
Lv5: Rate Cut +5%

☆ Fire Blessing
Blaiard, Irai - Sword
Burnos - Bow
Guevol - Cane
Ifrit - Claw
Matadora, Flammel - Additional
Effect :
Lv1: Fire Resistance +1%
Lv2: Fire Resistance +2%
Lv3: Fire Resistance +3%
Lv4: Fire Resistance +4%
Lv5: Fire Resistance +5%

☆ Water Blessing
Leviathan - Cane
Vasaria, Agoracanth, Meelis - Additional Equipment
Effect :
Lv1: Water Resistance +1%
Lv2: Water Resistance +2%
Lv3: Water Resistance +3%
Lv4: Water Resistance +4%
Lv5: Water Resistance +5%

☆ Wind Blessing
Sturm -  Bow
Cielawinos - Throwing
Sky Dragon Himmel - Armor
Blauzen, Stormia - Additional Equipment
Effect :
Lv1: Wind Resistance +1%
Lv2: Wind Resistance +2%
Lv3: Wind Resistance +3%
Lv4: Wind Resistance +4%
Lv5: Wind Resistance +5%

☆ Earth Blessing
Gerust - Claw
Sand Dragon Zant - Bow
Valtia - Body
Kinote, Botanian, Eldas - Additonal Equipment
Effect :
Lv1: Earth Resistance +1%
Lv2: Earth Resistance +2%
Lv3: Earth Resistance +3%
Lv4: Earth Resistance +4%
Lv5: Earth Resistance +5%

☆ Light Blessing
Wilnes - Sword
Metal Brow - Bow
Vida, Gauchel - Cane
Plazuda - Throwing
Warrior of Light - Armor
Obligaus, Seele Zauga II, Almas - Additional Equipment
Effect :
Lv1: Light Resistance +1%
Lv2: Light Resistance +2%
Lv3: Light Resistance +3%
Lv4: Light Resistance +4%
Lv5: Light Resistance +5%

☆ Darkness Blessing
Ebon Knight, Nero - Bow
Beelzedam - Cane
Dajarte - Throwing
Finstern, Leviam - Armor
False Grecia, Dunkelheit, Dunkelheit II - Additional Equipment
Effect :
Lv1: Darkness Resistance +1%
Lv2: Darkness Resistance +2%
Lv3: Darkness Resistance +3%
Lv4: Darkness Resistance +4%
Lv5: Darkness Resistance +5%

☆ Physical Penetration
Dajarte - Throwing
Effect :
Lv1: Through physical +?%
Lv2: Through physical +?%
Lv3: Through physical +?%
Lv4: Through physical +?%
Lv5: Through physical +?%

☆ Fixed Melee
Wilnes - Sword
Parazaia - Bow
Cheltil - Claw
Effect :
Lv1: Fixed physical damage +25
Lv2: Fixed physical damage +50
Lv3: Fixed physical damage +?
Lv4: Fixed physical damage +?
Lv5: Fixed physical damage +?

☆ Buddy
Rua - Special Equipment(The effect does not reflect the status of each ※ pet has reached the upper limit 256)
Effect :
Lv1: Pet status +2
Lv2: Pet status +4
Lv3: Pet status +6
Lv4: Pet status +?
Lv5: Pet status +?

☆ Magic Kyo-ka
Luna (Level 181, 183, 185) - Cane
Leviam - Armor
Meelis, Tarna - Additional Equipment
Rua - Special Equipment
Effect :
Lv1: Spell burst rate +?%
Lv2: Spell burst rate +?%
Lv3: Spell burst rate +?%
Lv4: Spell burst rate +?%
Lv5: Spell burst rate +?%

☆ Fixed magic
Luna (Level 181, 183, 185), Aufsea - Cane
Effect :
Lv1: Fixed Magic Damage +25
Lv2: Fixed Magic Damage +50
Lv3: Fixed Magic Damage +100
Lv4: Fixed Magic Damage +?
Lv5: Fixed Magic Damage +?

☆ Magic Through
Mamonea - Cane
Effect :
Lv1: Magic penetration +?%
Lv2: Magic penetration +?%
Lv3: Magic penetration +?%
Lv4: Magic penetration +?%
Lv5: Magic penetration +?%

☆ Range Mitigation
Rita (Level 255) - Additional Equipment
Effect :
Lv1: Range mitigation +?%
Lv2: Range mitigation +?%
Lv3: Range mitigation +?%
Lv4: Range mitigation +?%
Lv5: Range mitigation +?%

☆ Reflection
Effect :
Lv1: Damage reflection +2%
Lv2: Damage reflection +?%
Lv3: Damage reflection +?%
Lv4: Damage reflection +?%
Lv5: Damage reflection +?%

☆ Collector
Effect :
Lv1: Drop rate +?%
Lv2: Drop rate +?%
Lv3: Drop rate +?%
Lv4: Drop rate +?%
Lv5: Drop rate +?%

☆ Hard Worker
Effect :
Lv1: Acquisition experience +?%
Lv2: Acquisition experience +?%
Lv3: Acquisition experience +?%
Lv4: Acquisition experience +?%
Lv5: Acquisition experience +?%

☆ 癒受
Effect :
Lv1: In response Heal +?
Lv2: In response Heal +?
Lv3: In response Heal +?
Lv4: In response Heal +?
Lv5: In response Heal +?

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